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- from math import sqrt
 
- from PyQt4.QtGui import *
 
- from PyQt4.QtCore import *
 
- from shape import Shape
 
- class Canvas(QWidget):
 
-     zoomRequest = pyqtSignal(int)
 
-     scrollRequest = pyqtSignal(int, int)
 
-     newShape = pyqtSignal(QPoint)
 
-     SELECT, EDIT = range(2)
 
-     epsilon = 9.0 # TODO: Tune value
 
-     def __init__(self, *args, **kwargs):
 
-         super(Canvas, self).__init__(*args, **kwargs)
 
-         # Initialise local state.
 
-         self.mode = self.SELECT
 
-         self.shapes = []
 
-         self.current = None
 
-         self.selectedShape=None # save the selected shape here
 
-         self.selectedShapeCopy=None
 
-         self.lineColor = QColor(0, 0, 255)
 
-         self.line = Shape(line_color=self.lineColor)
 
-         self.mouseButtonIsPressed=False #when it is true and shape is selected , move the shape with the mouse move event
 
-         self.prevPoint=QPoint()
 
-         self.scale = 1.0
 
-         self.pixmap = None
 
-         self.hideShapesWhenNew=False
 
-         # Set widget options.
 
-         self.setMouseTracking(True)
 
-         self.setFocusPolicy(Qt.WheelFocus)
 
-         
 
-     
 
-     def editing(self):
 
-         return self.mode == self.EDIT
 
-     def setEditing(self, value=True):
 
-         self.mode = self.EDIT if value else self.SELECT
 
-     def mouseMoveEvent(self, ev):
 
-         """Update line with last point and current coordinates."""
 
-         if ev.buttons() & Qt.RightButton:
 
-             if self.selectedShapeCopy:
 
-                 if self.prevPoint:
 
-                     point=QPoint(self.prevPoint)
 
-                     dx= ev.x()-point.x()
 
-                     dy=ev.y()-point.y()
 
-                     self.selectedShapeCopy.moveBy(dx,dy)
 
-                     self.repaint()
 
-                 self.prevPoint=ev.pos()
 
-             elif self.selectedShape:
 
-                 newShape=Shape()
 
-                 for point in self.selectedShape.points:
 
-                     newShape.addPoint(point)
 
-                 self.selectedShapeCopy=newShape
 
-                 self.selectedShapeCopy.fill=True
 
-                 self.repaint()
 
-             return
 
-         pos = self.transformPos(ev.posF())
 
-         # Polygon drawing.
 
-         if self.current and self.editing():
 
-             color = self.lineColor
 
-             if self.outOfPixmap(pos):
 
-                 # Don't allow the user to draw outside the pixmap.
 
-                 # Project the point to the pixmap's edges.
 
-                 pos = self.intersectionPoint(pos)
 
-             elif len(self.current) > 1 and self.closeEnough(pos, self.current[0]):
 
-                 # Attract line to starting point and colorise to alert the user:
 
-                 # TODO: I would also like to highlight the pixel somehow.
 
-                 pos = self.current[0]
 
-                 color = self.current.line_color
 
-             self.line[1] = pos
 
-             self.line.line_color = color
 
-             self.repaint()
 
-         elif self.selectedShape and self.prevPoint:
 
-             prev = self.prevPoint
 
-             dx = pos.x() - prev.x()
 
-             dy = pos.y() - prev.y()
 
-             self.selectedShape.moveBy(dx, dy)
 
-             self.prevPoint = pos
 
-             self.repaint()
 
-     def mousePressEvent(self, ev):
 
-         pos = self.transformPos(ev.posF())
 
-         if ev.button() == Qt.LeftButton:
 
-             if self.editing():
 
-                 if self.current:
 
-                     self.current.addPoint(self.line[1])
 
-                     self.line[0] = self.current[-1]
 
-                     if self.current.isClosed():
 
-                         self.finalise(ev)
 
-                 else:
 
-                     if self.outOfPixmap(pos):
 
-                         return
 
-                     self.current = Shape()
 
-                     self.setMouseTracking(True)
 
-                     self.line.points = [pos, pos]
 
-                     self.current.addPoint(pos)
 
-             else:
 
-                 self.selectShape(pos)
 
-                 self.prevPoint = pos
 
-             self.repaint()
 
-         #elif ev.button() == Qt.RightButton and not self.editing():
 
-         #    self.selectShape(pos)
 
-         #    self.prevPoint = pos
 
-     def mouseDoubleClickEvent(self, ev):
 
-         # FIXME: Don't create shape with 2 vertices only.
 
-         if self.current and self.editing():
 
-             # Add first point in the list so that it is consistent
 
-             # with shapes created the normal way.
 
-             self.current.addPoint(self.current[0])
 
-             self.finalise(ev)
 
-        
 
-         
 
-     def selectShape(self, point):
 
-         """Select the first shape created which contains this point."""
 
-         self.deSelectShape()
 
-         for shape in reversed(self.shapes):
 
-             if shape.containsPoint(point):
 
-                 shape.selected = True
 
-                 self.selectedShape = shape
 
-                 return self.repaint()
 
-     def deSelectShape(self):
 
-         if self.selectedShape:
 
-             self.selectedShape.selected = False
 
-             self.selectedShape=None
 
-             self.repaint()
 
-     def deleteSelected(self):
 
-         if self.selectedShape:
 
-              self.shapes.remove(self.selectedShape)
 
-              self.selectedShape=None
 
-              self.repaint()
 
-     def paintEvent(self, event):
 
-         if not self.pixmap:
 
-             return super(Canvas, self).paintEvent(event)
 
-         p = QPainter()
 
-         p.begin(self)
 
-         p.setRenderHint(QPainter.Antialiasing)
 
-         p.scale(self.scale, self.scale)
 
-         p.translate(self.offsetToCenter())
 
-         p.drawPixmap(0, 0, self.pixmap)
 
-         Shape.scale = self.scale
 
-         if not self.hideShapesWhenNew:
 
-             for shape in self.shapes:
 
-                 shape.paint(p)
 
-         if self.current:
 
-             self.current.paint(p)
 
-             self.line.paint(p)
 
-         if self.selectedShapeCopy:
 
-             self.selectedShapeCopy.paint(p)
 
-         p.end()
 
-     def transformPos(self, point):
 
-         """Convert from widget-logical coordinates to painter-logical coordinates."""
 
-         return point / self.scale - self.offsetToCenter()
 
-     def offsetToCenter(self):
 
-         s = self.scale
 
-         area = super(Canvas, self).size()
 
-         w, h = self.pixmap.width() * s, self.pixmap.height() * s
 
-         aw, ah = area.width(), area.height()
 
-         x = (aw-w)/(2*s) if aw > w else 0
 
-         y = (ah-h)/(2*s) if ah > h else 0
 
-         return QPointF(x, y)
 
-     def outOfPixmap(self, p):
 
-         w, h = self.pixmap.width(), self.pixmap.height()
 
-         return not (0 <= p.x() <= w and 0 <= p.y() <= h)
 
-     def finalise(self, ev):
 
-         assert self.current
 
-         self.current.fill = True
 
-         self.shapes.append(self.current)
 
-         self.current = None
 
-         self.setEditing(False)
 
-         self.repaint()
 
-         self.hideShapesWhenNew=False
 
-         self.newShape.emit(self.mapToGlobal(ev.pos()))
 
-         self.setMouseTracking(False)
 
-     def closeEnough(self, p1, p2):
 
-         #d = distance(p1 - p2)
 
-         #m = (p1-p2).manhattanLength()
 
-         #print "d %.2f, m %d, %.2f" % (d, m, d - m)
 
-         return distance(p1 - p2) < self.epsilon
 
-     def intersectionPoint(self, mousePos):
 
-         # Cycle through each image edge in clockwise fashion,
 
-         # and find the one intersecting the current line segment.
 
-         # http://paulbourke.net/geometry/lineline2d/
 
-         size = self.pixmap.size()
 
-         points = [(0,0),
 
-                   (size.width(), 0),
 
-                   (size.width(), size.height()),
 
-                   (0, size.height())]
 
-         x1, y1 = self.current[-1].x(), self.current[-1].y()
 
-         x2, y2 = mousePos.x(), mousePos.y()
 
-         d, i, (x, y) = min(self.intersectingEdges((x1, y1), (x2, y2), points))
 
-         x3, y3 = points[i]
 
-         x4, y4 = points[(i+1)%4]
 
-         if (x, y) == (x1, y1):
 
-             # Handle cases where previous point is on one of the edges.
 
-             if x3 == x4:
 
-                 return QPointF(x3, min(max(0, y2), max(y3, y4)))
 
-             else: # y3 == y4
 
-                 return QPointF(min(max(0, x2), max(x3, x4)), y3)
 
-         return QPointF(x, y)
 
-     def intersectingEdges(self, (x1, y1), (x2, y2), points):
 
-         """For each edge formed by `points', yield the intersection
 
-         with the line segment `(x1,y1) - (x2,y2)`, if it exists.
 
-         Also return the distance of `(x2,y2)' to the middle of the
 
-         edge along with its index, so that the one closest can be chosen."""
 
-         for i in xrange(4):
 
-             x3, y3 = points[i]
 
-             x4, y4 = points[(i+1) % 4]
 
-             denom = (y4-y3) * (x2 - x1) - (x4 - x3) * (y2 - y1)
 
-             nua = (x4-x3) * (y1-y3) - (y4-y3) * (x1-x3)
 
-             nub = (x2-x1) * (y1-y3) - (y2-y1) * (x1-x3)
 
-             if denom == 0:
 
-                 # This covers two cases:
 
-                 #   nua == nub == 0: Coincident
 
-                 #   otherwise: Parallel
 
-                 continue
 
-             ua, ub = nua / denom, nub / denom
 
-             if 0 <= ua <= 1 and 0 <= ub <= 1:
 
-                 x = x1 + ua * (x2 - x1)
 
-                 y = y1 + ua * (y2 - y1)
 
-                 m = QPointF((x3 + x4)/2, (y3 + y4)/2)
 
-                 d = distance(m - QPointF(x2, y2))
 
-                 yield d, i, (x, y)
 
-     # These two, along with a call to adjustSize are required for the
 
-     # scroll area.
 
-     def sizeHint(self):
 
-         return self.minimumSizeHint()
 
-     def minimumSizeHint(self):
 
-         if self.pixmap:
 
-             return self.scale * self.pixmap.size()
 
-         return super(Canvas, self).minimumSizeHint()
 
-     def wheelEvent(self, ev):
 
-         if ev.orientation() == Qt.Vertical:
 
-             mods = ev.modifiers()
 
-             if Qt.ControlModifier == int(mods):
 
-                 self.zoomRequest.emit(ev.delta())
 
-             else:
 
-                 self.scrollRequest.emit(ev.delta(),
 
-                         Qt.Horizontal if (Qt.ShiftModifier == int(mods))\
 
-                                       else Qt.Vertical)
 
-         else:
 
-             self.scrollRequest.emit(ev.delta(), Qt.Horizontal)
 
-         ev.accept()
 
-     def keyPressEvent(self, ev):
 
-         if ev.key() == Qt.Key_Escape and self.current:
 
-             self.current = None
 
-             self.repaint()
 
-     def setLastLabel(self, text):
 
-         assert text
 
-         print "shape <- '%s'" % text
 
-         self.shapes[-1].label = text
 
-         return self.shapes[-1]
 
-     def undoLastLine(self):
 
-         assert self.shapes
 
-         self.current = self.shapes.pop()
 
-         self.current.fill = False
 
-         pos = self.current.popPoint()
 
-         self.line.points = [self.current[-1], pos]
 
-         self.setEditing()
 
-     def copySelectedShape(self):
 
-         if self.selectedShape:
 
-             newShape=self.selectedShape.copy()
 
-             self.shapes.append(newShape)
 
-             self.deSelectShape()
 
-             self.shapes[-1].selected=True
 
-             self.selectedShape=self.shapes[-1]
 
-             self.repaint()
 
-             return self.selectedShape.label
 
-             
 
-     def deleteLastShape(self):
 
-         assert self.shapes
 
-         self.shapes.pop()
 
-     
 
-     
 
-             
 
- def distance(p):
 
-     return sqrt(p.x() * p.x() + p.y() * p.y())
 
 
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