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- import imgviz
- from qtpy import QtCore
- from qtpy import QtGui
- from qtpy import QtWidgets
- import labelme.ai
- from labelme.logger import logger
- from labelme import QT5
- from labelme.shape import Shape
- import labelme.utils
- # TODO(unknown):
- # - [maybe] Find optimal epsilon value.
- CURSOR_DEFAULT = QtCore.Qt.ArrowCursor
- CURSOR_POINT = QtCore.Qt.PointingHandCursor
- CURSOR_DRAW = QtCore.Qt.CrossCursor
- CURSOR_MOVE = QtCore.Qt.ClosedHandCursor
- CURSOR_GRAB = QtCore.Qt.OpenHandCursor
- MOVE_SPEED = 5.0
- class Canvas(QtWidgets.QWidget):
- zoomRequest = QtCore.Signal(int, QtCore.QPoint)
- scrollRequest = QtCore.Signal(int, int)
- newShape = QtCore.Signal()
- selectionChanged = QtCore.Signal(list)
- shapeMoved = QtCore.Signal()
- drawingPolygon = QtCore.Signal(bool)
- vertexSelected = QtCore.Signal(bool)
- CREATE, EDIT = 0, 1
- # polygon, rectangle, line, or point
- _createMode = "polygon"
- _fill_drawing = False
- def __init__(self, *args, **kwargs):
- self.epsilon = kwargs.pop("epsilon", 10.0)
- self.double_click = kwargs.pop("double_click", "close")
- if self.double_click not in [None, "close"]:
- raise ValueError(
- "Unexpected value for double_click event: {}".format(self.double_click)
- )
- self.num_backups = kwargs.pop("num_backups", 10)
- self._crosshair = kwargs.pop(
- "crosshair",
- {
- "polygon": False,
- "rectangle": True,
- "circle": False,
- "line": False,
- "point": False,
- "linestrip": False,
- "ai_polygon": False,
- "ai_mask": False,
- },
- )
- super(Canvas, self).__init__(*args, **kwargs)
- # Initialise local state.
- self.mode = self.EDIT
- self.shapes = []
- self.shapesBackups = []
- self.current = None
- self.selectedShapes = [] # save the selected shapes here
- self.selectedShapesCopy = []
- # self.line represents:
- # - createMode == 'polygon': edge from last point to current
- # - createMode == 'rectangle': diagonal line of the rectangle
- # - createMode == 'line': the line
- # - createMode == 'point': the point
- self.line = Shape()
- self.prevPoint = QtCore.QPoint()
- self.prevMovePoint = QtCore.QPoint()
- self.offsets = QtCore.QPoint(), QtCore.QPoint()
- self.scale = 1.0
- self.pixmap = QtGui.QPixmap()
- self.visible = {}
- self._hideBackround = False
- self.hideBackround = False
- self.hShape = None
- self.prevhShape = None
- self.hVertex = None
- self.prevhVertex = None
- self.hEdge = None
- self.prevhEdge = None
- self.movingShape = False
- self.snapping = True
- self.hShapeIsSelected = False
- self._painter = QtGui.QPainter()
- self._cursor = CURSOR_DEFAULT
- # Menus:
- # 0: right-click without selection and dragging of shapes
- # 1: right-click with selection and dragging of shapes
- self.menus = (QtWidgets.QMenu(), QtWidgets.QMenu())
- # Set widget options.
- self.setMouseTracking(True)
- self.setFocusPolicy(QtCore.Qt.WheelFocus)
- self._ai_model = None
- def fillDrawing(self):
- return self._fill_drawing
- def setFillDrawing(self, value):
- self._fill_drawing = value
- @property
- def createMode(self):
- return self._createMode
- @createMode.setter
- def createMode(self, value):
- if value not in [
- "polygon",
- "rectangle",
- "circle",
- "line",
- "point",
- "linestrip",
- "ai_polygon",
- "ai_mask",
- ]:
- raise ValueError("Unsupported createMode: %s" % value)
- self._createMode = value
- def initializeAiModel(self, name):
- if name not in [model.name for model in labelme.ai.MODELS]:
- raise ValueError("Unsupported ai model: %s" % name)
- model = [model for model in labelme.ai.MODELS if model.name == name][0]
- if self._ai_model is not None and self._ai_model.name == model.name:
- logger.debug("AI model is already initialized: %r" % model.name)
- else:
- logger.debug("Initializing AI model: %r" % model.name)
- self._ai_model = model()
- if self.pixmap is None:
- logger.warning("Pixmap is not set yet")
- return
- self._ai_model.set_image(
- image=labelme.utils.img_qt_to_arr(self.pixmap.toImage())
- )
- def storeShapes(self):
- shapesBackup = []
- for shape in self.shapes:
- shapesBackup.append(shape.copy())
- if len(self.shapesBackups) > self.num_backups:
- self.shapesBackups = self.shapesBackups[-self.num_backups - 1 :]
- self.shapesBackups.append(shapesBackup)
- @property
- def isShapeRestorable(self):
- # We save the state AFTER each edit (not before) so for an
- # edit to be undoable, we expect the CURRENT and the PREVIOUS state
- # to be in the undo stack.
- if len(self.shapesBackups) < 2:
- return False
- return True
- def restoreShape(self):
- # This does _part_ of the job of restoring shapes.
- # The complete process is also done in app.py::undoShapeEdit
- # and app.py::loadShapes and our own Canvas::loadShapes function.
- if not self.isShapeRestorable:
- return
- self.shapesBackups.pop() # latest
- # The application will eventually call Canvas.loadShapes which will
- # push this right back onto the stack.
- shapesBackup = self.shapesBackups.pop()
- self.shapes = shapesBackup
- self.selectedShapes = []
- for shape in self.shapes:
- shape.selected = False
- self.update()
- def enterEvent(self, ev):
- self.overrideCursor(self._cursor)
- def leaveEvent(self, ev):
- self.unHighlight()
- self.restoreCursor()
- def focusOutEvent(self, ev):
- self.restoreCursor()
- def isVisible(self, shape):
- return self.visible.get(shape, True)
- def drawing(self):
- return self.mode == self.CREATE
- def editing(self):
- return self.mode == self.EDIT
- def setEditing(self, value=True):
- self.mode = self.EDIT if value else self.CREATE
- if self.mode == self.EDIT:
- # CREATE -> EDIT
- self.repaint() # clear crosshair
- else:
- # EDIT -> CREATE
- self.unHighlight()
- self.deSelectShape()
- def unHighlight(self):
- if self.hShape:
- self.hShape.highlightClear()
- self.update()
- self.prevhShape = self.hShape
- self.prevhVertex = self.hVertex
- self.prevhEdge = self.hEdge
- self.hShape = self.hVertex = self.hEdge = None
- def selectedVertex(self):
- return self.hVertex is not None
- def selectedEdge(self):
- return self.hEdge is not None
- def mouseMoveEvent(self, ev):
- """Update line with last point and current coordinates."""
- try:
- if QT5:
- pos = self.transformPos(ev.localPos())
- else:
- pos = self.transformPos(ev.posF())
- except AttributeError:
- return
- self.prevMovePoint = pos
- self.restoreCursor()
- is_shift_pressed = ev.modifiers() & QtCore.Qt.ShiftModifier
- # Polygon drawing.
- if self.drawing():
- if self.createMode in ["ai_polygon", "ai_mask"]:
- self.line.shape_type = "points"
- else:
- self.line.shape_type = self.createMode
- self.overrideCursor(CURSOR_DRAW)
- if not self.current:
- self.repaint() # draw crosshair
- return
- if self.outOfPixmap(pos):
- # Don't allow the user to draw outside the pixmap.
- # Project the point to the pixmap's edges.
- pos = self.intersectionPoint(self.current[-1], pos)
- elif (
- self.snapping
- and len(self.current) > 1
- and self.createMode == "polygon"
- and self.closeEnough(pos, self.current[0])
- ):
- # Attract line to starting point and
- # colorise to alert the user.
- pos = self.current[0]
- self.overrideCursor(CURSOR_POINT)
- self.current.highlightVertex(0, Shape.NEAR_VERTEX)
- if self.createMode in ["polygon", "linestrip"]:
- self.line.points = [self.current[-1], pos]
- self.line.point_labels = [1, 1]
- elif self.createMode in ["ai_polygon", "ai_mask"]:
- self.line.points = [self.current.points[-1], pos]
- self.line.point_labels = [
- self.current.point_labels[-1],
- 0 if is_shift_pressed else 1,
- ]
- elif self.createMode == "rectangle":
- self.line.points = [self.current[0], pos]
- self.line.point_labels = [1, 1]
- self.line.close()
- elif self.createMode == "circle":
- self.line.points = [self.current[0], pos]
- self.line.point_labels = [1, 1]
- self.line.shape_type = "circle"
- elif self.createMode == "line":
- self.line.points = [self.current[0], pos]
- self.line.point_labels = [1, 1]
- self.line.close()
- elif self.createMode == "point":
- self.line.points = [self.current[0]]
- self.line.point_labels = [1]
- self.line.close()
- assert len(self.line.points) == len(self.line.point_labels)
- self.repaint()
- self.current.highlightClear()
- return
- # Polygon copy moving.
- if QtCore.Qt.RightButton & ev.buttons():
- if self.selectedShapesCopy and self.prevPoint:
- self.overrideCursor(CURSOR_MOVE)
- self.boundedMoveShapes(self.selectedShapesCopy, pos)
- self.repaint()
- elif self.selectedShapes:
- self.selectedShapesCopy = [s.copy() for s in self.selectedShapes]
- self.repaint()
- return
- # Polygon/Vertex moving.
- if QtCore.Qt.LeftButton & ev.buttons():
- if self.selectedVertex():
- self.boundedMoveVertex(pos)
- self.repaint()
- self.movingShape = True
- elif self.selectedShapes and self.prevPoint:
- self.overrideCursor(CURSOR_MOVE)
- self.boundedMoveShapes(self.selectedShapes, pos)
- self.repaint()
- self.movingShape = True
- return
- # Just hovering over the canvas, 2 possibilities:
- # - Highlight shapes
- # - Highlight vertex
- # Update shape/vertex fill and tooltip value accordingly.
- self.setToolTip(self.tr("Image"))
- for shape in reversed([s for s in self.shapes if self.isVisible(s)]):
- # Look for a nearby vertex to highlight. If that fails,
- # check if we happen to be inside a shape.
- index = shape.nearestVertex(pos, self.epsilon / self.scale)
- index_edge = shape.nearestEdge(pos, self.epsilon / self.scale)
- if index is not None:
- if self.selectedVertex():
- self.hShape.highlightClear()
- self.prevhVertex = self.hVertex = index
- self.prevhShape = self.hShape = shape
- self.prevhEdge = self.hEdge
- self.hEdge = None
- shape.highlightVertex(index, shape.MOVE_VERTEX)
- self.overrideCursor(CURSOR_POINT)
- self.setToolTip(self.tr("Click & drag to move point"))
- self.setStatusTip(self.toolTip())
- self.update()
- break
- elif index_edge is not None and shape.canAddPoint():
- if self.selectedVertex():
- self.hShape.highlightClear()
- self.prevhVertex = self.hVertex
- self.hVertex = None
- self.prevhShape = self.hShape = shape
- self.prevhEdge = self.hEdge = index_edge
- self.overrideCursor(CURSOR_POINT)
- self.setToolTip(self.tr("Click to create point"))
- self.setStatusTip(self.toolTip())
- self.update()
- break
- elif shape.containsPoint(pos):
- if self.selectedVertex():
- self.hShape.highlightClear()
- self.prevhVertex = self.hVertex
- self.hVertex = None
- self.prevhShape = self.hShape = shape
- self.prevhEdge = self.hEdge
- self.hEdge = None
- self.setToolTip(
- self.tr("Click & drag to move shape '%s'") % shape.label
- )
- self.setStatusTip(self.toolTip())
- self.overrideCursor(CURSOR_GRAB)
- self.update()
- break
- else: # Nothing found, clear highlights, reset state.
- self.unHighlight()
- self.vertexSelected.emit(self.hVertex is not None)
- def addPointToEdge(self):
- shape = self.prevhShape
- index = self.prevhEdge
- point = self.prevMovePoint
- if shape is None or index is None or point is None:
- return
- shape.insertPoint(index, point)
- shape.highlightVertex(index, shape.MOVE_VERTEX)
- self.hShape = shape
- self.hVertex = index
- self.hEdge = None
- self.movingShape = True
- def removeSelectedPoint(self):
- shape = self.prevhShape
- index = self.prevhVertex
- if shape is None or index is None:
- return
- shape.removePoint(index)
- shape.highlightClear()
- self.hShape = shape
- self.prevhVertex = None
- self.movingShape = True # Save changes
- def mousePressEvent(self, ev):
- if QT5:
- pos = self.transformPos(ev.localPos())
- else:
- pos = self.transformPos(ev.posF())
- is_shift_pressed = ev.modifiers() & QtCore.Qt.ShiftModifier
- if ev.button() == QtCore.Qt.LeftButton:
- if self.drawing():
- if self.current:
- # Add point to existing shape.
- if self.createMode == "polygon":
- self.current.addPoint(self.line[1])
- self.line[0] = self.current[-1]
- if self.current.isClosed():
- self.finalise()
- elif self.createMode in ["rectangle", "circle", "line"]:
- assert len(self.current.points) == 1
- self.current.points = self.line.points
- self.finalise()
- elif self.createMode == "linestrip":
- self.current.addPoint(self.line[1])
- self.line[0] = self.current[-1]
- if int(ev.modifiers()) == QtCore.Qt.ControlModifier:
- self.finalise()
- elif self.createMode in ["ai_polygon", "ai_mask"]:
- self.current.addPoint(
- self.line.points[1],
- label=self.line.point_labels[1],
- )
- self.line.points[0] = self.current.points[-1]
- self.line.point_labels[0] = self.current.point_labels[-1]
- if ev.modifiers() & QtCore.Qt.ControlModifier:
- self.finalise()
- elif not self.outOfPixmap(pos):
- # Create new shape.
- self.current = Shape(
- shape_type="points"
- if self.createMode in ["ai_polygon", "ai_mask"]
- else self.createMode
- )
- self.current.addPoint(pos, label=0 if is_shift_pressed else 1)
- if self.createMode == "point":
- self.finalise()
- elif (
- self.createMode in ["ai_polygon", "ai_mask"]
- and ev.modifiers() & QtCore.Qt.ControlModifier
- ):
- self.finalise()
- else:
- if self.createMode == "circle":
- self.current.shape_type = "circle"
- self.line.points = [pos, pos]
- if (
- self.createMode in ["ai_polygon", "ai_mask"]
- and is_shift_pressed
- ):
- self.line.point_labels = [0, 0]
- else:
- self.line.point_labels = [1, 1]
- self.setHiding()
- self.drawingPolygon.emit(True)
- self.update()
- elif self.editing():
- if self.selectedEdge():
- self.addPointToEdge()
- elif (
- self.selectedVertex()
- and int(ev.modifiers()) == QtCore.Qt.ShiftModifier
- ):
- # Delete point if: left-click + SHIFT on a point
- self.removeSelectedPoint()
- group_mode = int(ev.modifiers()) == QtCore.Qt.ControlModifier
- self.selectShapePoint(pos, multiple_selection_mode=group_mode)
- self.prevPoint = pos
- self.repaint()
- elif ev.button() == QtCore.Qt.RightButton and self.editing():
- group_mode = int(ev.modifiers()) == QtCore.Qt.ControlModifier
- if not self.selectedShapes or (
- self.hShape is not None and self.hShape not in self.selectedShapes
- ):
- self.selectShapePoint(pos, multiple_selection_mode=group_mode)
- self.repaint()
- self.prevPoint = pos
- def mouseReleaseEvent(self, ev):
- if ev.button() == QtCore.Qt.RightButton:
- menu = self.menus[len(self.selectedShapesCopy) > 0]
- self.restoreCursor()
- if not menu.exec_(self.mapToGlobal(ev.pos())) and self.selectedShapesCopy:
- # Cancel the move by deleting the shadow copy.
- self.selectedShapesCopy = []
- self.repaint()
- elif ev.button() == QtCore.Qt.LeftButton:
- if self.editing():
- if (
- self.hShape is not None
- and self.hShapeIsSelected
- and not self.movingShape
- ):
- self.selectionChanged.emit(
- [x for x in self.selectedShapes if x != self.hShape]
- )
- if self.movingShape and self.hShape:
- index = self.shapes.index(self.hShape)
- if self.shapesBackups[-1][index].points != self.shapes[index].points:
- self.storeShapes()
- self.shapeMoved.emit()
- self.movingShape = False
- def endMove(self, copy):
- assert self.selectedShapes and self.selectedShapesCopy
- assert len(self.selectedShapesCopy) == len(self.selectedShapes)
- if copy:
- for i, shape in enumerate(self.selectedShapesCopy):
- self.shapes.append(shape)
- self.selectedShapes[i].selected = False
- self.selectedShapes[i] = shape
- else:
- for i, shape in enumerate(self.selectedShapesCopy):
- self.selectedShapes[i].points = shape.points
- self.selectedShapesCopy = []
- self.repaint()
- self.storeShapes()
- return True
- def hideBackroundShapes(self, value):
- self.hideBackround = value
- if self.selectedShapes:
- # Only hide other shapes if there is a current selection.
- # Otherwise the user will not be able to select a shape.
- self.setHiding(True)
- self.update()
- def setHiding(self, enable=True):
- self._hideBackround = self.hideBackround if enable else False
- def canCloseShape(self):
- return self.drawing() and self.current and len(self.current) > 2
- def mouseDoubleClickEvent(self, ev):
- if self.double_click != "close":
- return
- if (
- self.createMode == "polygon" and self.canCloseShape()
- ) or self.createMode in ["ai_polygon", "ai_mask"]:
- self.finalise()
- def selectShapes(self, shapes):
- self.setHiding()
- self.selectionChanged.emit(shapes)
- self.update()
- def selectShapePoint(self, point, multiple_selection_mode):
- """Select the first shape created which contains this point."""
- if self.selectedVertex(): # A vertex is marked for selection.
- index, shape = self.hVertex, self.hShape
- shape.highlightVertex(index, shape.MOVE_VERTEX)
- else:
- for shape in reversed(self.shapes):
- if self.isVisible(shape) and shape.containsPoint(point):
- self.setHiding()
- if shape not in self.selectedShapes:
- if multiple_selection_mode:
- self.selectionChanged.emit(self.selectedShapes + [shape])
- else:
- self.selectionChanged.emit([shape])
- self.hShapeIsSelected = False
- else:
- self.hShapeIsSelected = True
- self.calculateOffsets(point)
- return
- self.deSelectShape()
- def calculateOffsets(self, point):
- left = self.pixmap.width() - 1
- right = 0
- top = self.pixmap.height() - 1
- bottom = 0
- for s in self.selectedShapes:
- rect = s.boundingRect()
- if rect.left() < left:
- left = rect.left()
- if rect.right() > right:
- right = rect.right()
- if rect.top() < top:
- top = rect.top()
- if rect.bottom() > bottom:
- bottom = rect.bottom()
- x1 = left - point.x()
- y1 = top - point.y()
- x2 = right - point.x()
- y2 = bottom - point.y()
- self.offsets = QtCore.QPointF(x1, y1), QtCore.QPointF(x2, y2)
- def boundedMoveVertex(self, pos):
- index, shape = self.hVertex, self.hShape
- point = shape[index]
- if self.outOfPixmap(pos):
- pos = self.intersectionPoint(point, pos)
- shape.moveVertexBy(index, pos - point)
- def boundedMoveShapes(self, shapes, pos):
- if self.outOfPixmap(pos):
- return False # No need to move
- o1 = pos + self.offsets[0]
- if self.outOfPixmap(o1):
- pos -= QtCore.QPointF(min(0, o1.x()), min(0, o1.y()))
- o2 = pos + self.offsets[1]
- if self.outOfPixmap(o2):
- pos += QtCore.QPointF(
- min(0, self.pixmap.width() - o2.x()),
- min(0, self.pixmap.height() - o2.y()),
- )
- # XXX: The next line tracks the new position of the cursor
- # relative to the shape, but also results in making it
- # a bit "shaky" when nearing the border and allows it to
- # go outside of the shape's area for some reason.
- # self.calculateOffsets(self.selectedShapes, pos)
- dp = pos - self.prevPoint
- if dp:
- for shape in shapes:
- shape.moveBy(dp)
- self.prevPoint = pos
- return True
- return False
- def deSelectShape(self):
- if self.selectedShapes:
- self.setHiding(False)
- self.selectionChanged.emit([])
- self.hShapeIsSelected = False
- self.update()
- def deleteSelected(self):
- deleted_shapes = []
- if self.selectedShapes:
- for shape in self.selectedShapes:
- self.shapes.remove(shape)
- deleted_shapes.append(shape)
- self.storeShapes()
- self.selectedShapes = []
- self.update()
- return deleted_shapes
- def deleteShape(self, shape):
- if shape in self.selectedShapes:
- self.selectedShapes.remove(shape)
- if shape in self.shapes:
- self.shapes.remove(shape)
- self.storeShapes()
- self.update()
- def duplicateSelectedShapes(self):
- if self.selectedShapes:
- self.selectedShapesCopy = [s.copy() for s in self.selectedShapes]
- self.boundedShiftShapes(self.selectedShapesCopy)
- self.endMove(copy=True)
- return self.selectedShapes
- def boundedShiftShapes(self, shapes):
- # Try to move in one direction, and if it fails in another.
- # Give up if both fail.
- point = shapes[0][0]
- offset = QtCore.QPointF(2.0, 2.0)
- self.offsets = QtCore.QPoint(), QtCore.QPoint()
- self.prevPoint = point
- if not self.boundedMoveShapes(shapes, point - offset):
- self.boundedMoveShapes(shapes, point + offset)
- def paintEvent(self, event):
- if not self.pixmap:
- return super(Canvas, self).paintEvent(event)
- p = self._painter
- p.begin(self)
- p.setRenderHint(QtGui.QPainter.Antialiasing)
- p.setRenderHint(QtGui.QPainter.HighQualityAntialiasing)
- p.setRenderHint(QtGui.QPainter.SmoothPixmapTransform)
- p.scale(self.scale, self.scale)
- p.translate(self.offsetToCenter())
- p.drawPixmap(0, 0, self.pixmap)
- # draw crosshair
- if (
- self._crosshair[self._createMode]
- and self.drawing()
- and self.prevMovePoint
- and not self.outOfPixmap(self.prevMovePoint)
- ):
- p.setPen(QtGui.QColor(0, 0, 0))
- p.drawLine(
- 0,
- int(self.prevMovePoint.y()),
- self.width() - 1,
- int(self.prevMovePoint.y()),
- )
- p.drawLine(
- int(self.prevMovePoint.x()),
- 0,
- int(self.prevMovePoint.x()),
- self.height() - 1,
- )
- Shape.scale = self.scale
- for shape in self.shapes:
- if (shape.selected or not self._hideBackround) and self.isVisible(shape):
- shape.fill = shape.selected or shape == self.hShape
- shape.paint(p)
- if self.current:
- self.current.paint(p)
- assert len(self.line.points) == len(self.line.point_labels)
- self.line.paint(p)
- if self.selectedShapesCopy:
- for s in self.selectedShapesCopy:
- s.paint(p)
- if (
- self.fillDrawing()
- and self.createMode == "polygon"
- and self.current is not None
- and len(self.current.points) >= 2
- ):
- drawing_shape = self.current.copy()
- if drawing_shape.fill_color.getRgb()[3] == 0:
- logger.warning(
- "fill_drawing=true, but fill_color is transparent,"
- " so forcing to be opaque."
- )
- drawing_shape.fill_color.setAlpha(64)
- drawing_shape.addPoint(self.line[1])
- drawing_shape.fill = True
- drawing_shape.paint(p)
- elif self.createMode == "ai_polygon" and self.current is not None:
- drawing_shape = self.current.copy()
- drawing_shape.addPoint(
- point=self.line.points[1],
- label=self.line.point_labels[1],
- )
- points = self._ai_model.predict_polygon_from_points(
- points=[[point.x(), point.y()] for point in drawing_shape.points],
- point_labels=drawing_shape.point_labels,
- )
- if len(points) > 2:
- drawing_shape.setShapeRefined(
- shape_type="polygon",
- points=[QtCore.QPointF(point[0], point[1]) for point in points],
- point_labels=[1] * len(points),
- )
- drawing_shape.fill = self.fillDrawing()
- drawing_shape.selected = True
- drawing_shape.paint(p)
- elif self.createMode == "ai_mask" and self.current is not None:
- drawing_shape = self.current.copy()
- drawing_shape.addPoint(
- point=self.line.points[1],
- label=self.line.point_labels[1],
- )
- mask = self._ai_model.predict_mask_from_points(
- points=[[point.x(), point.y()] for point in drawing_shape.points],
- point_labels=drawing_shape.point_labels,
- )
- y1, x1, y2, x2 = imgviz.instances.mask_to_bbox([mask])[0].astype(int)
- drawing_shape.setShapeRefined(
- shape_type="mask",
- points=[QtCore.QPointF(x1, y1), QtCore.QPointF(x2, y2)],
- point_labels=[1, 1],
- mask=mask[y1:y2, x1:x2],
- )
- drawing_shape.selected = True
- drawing_shape.paint(p)
- p.end()
- def transformPos(self, point):
- """Convert from widget-logical coordinates to painter-logical ones."""
- return point / self.scale - self.offsetToCenter()
- def offsetToCenter(self):
- s = self.scale
- area = super(Canvas, self).size()
- w, h = self.pixmap.width() * s, self.pixmap.height() * s
- aw, ah = area.width(), area.height()
- x = (aw - w) / (2 * s) if aw > w else 0
- y = (ah - h) / (2 * s) if ah > h else 0
- return QtCore.QPointF(x, y)
- def outOfPixmap(self, p):
- w, h = self.pixmap.width(), self.pixmap.height()
- return not (0 <= p.x() <= w - 1 and 0 <= p.y() <= h - 1)
- def finalise(self):
- assert self.current
- if self.createMode == "ai_polygon":
- # convert points to polygon by an AI model
- assert self.current.shape_type == "points"
- points = self._ai_model.predict_polygon_from_points(
- points=[[point.x(), point.y()] for point in self.current.points],
- point_labels=self.current.point_labels,
- )
- self.current.setShapeRefined(
- points=[QtCore.QPointF(point[0], point[1]) for point in points],
- point_labels=[1] * len(points),
- shape_type="polygon",
- )
- elif self.createMode == "ai_mask":
- # convert points to mask by an AI model
- assert self.current.shape_type == "points"
- mask = self._ai_model.predict_mask_from_points(
- points=[[point.x(), point.y()] for point in self.current.points],
- point_labels=self.current.point_labels,
- )
- y1, x1, y2, x2 = imgviz.instances.mask_to_bbox([mask])[0].astype(int)
- self.current.setShapeRefined(
- shape_type="mask",
- points=[QtCore.QPointF(x1, y1), QtCore.QPointF(x2, y2)],
- point_labels=[1, 1],
- mask=mask[y1:y2, x1:x2],
- )
- self.current.close()
- self.shapes.append(self.current)
- self.storeShapes()
- self.current = None
- self.setHiding(False)
- self.newShape.emit()
- self.update()
- def closeEnough(self, p1, p2):
- # d = distance(p1 - p2)
- # m = (p1-p2).manhattanLength()
- # print "d %.2f, m %d, %.2f" % (d, m, d - m)
- # divide by scale to allow more precision when zoomed in
- return labelme.utils.distance(p1 - p2) < (self.epsilon / self.scale)
- def intersectionPoint(self, p1, p2):
- # Cycle through each image edge in clockwise fashion,
- # and find the one intersecting the current line segment.
- # http://paulbourke.net/geometry/lineline2d/
- size = self.pixmap.size()
- points = [
- (0, 0),
- (size.width() - 1, 0),
- (size.width() - 1, size.height() - 1),
- (0, size.height() - 1),
- ]
- # x1, y1 should be in the pixmap, x2, y2 should be out of the pixmap
- x1 = min(max(p1.x(), 0), size.width() - 1)
- y1 = min(max(p1.y(), 0), size.height() - 1)
- x2, y2 = p2.x(), p2.y()
- d, i, (x, y) = min(self.intersectingEdges((x1, y1), (x2, y2), points))
- x3, y3 = points[i]
- x4, y4 = points[(i + 1) % 4]
- if (x, y) == (x1, y1):
- # Handle cases where previous point is on one of the edges.
- if x3 == x4:
- return QtCore.QPointF(x3, min(max(0, y2), max(y3, y4)))
- else: # y3 == y4
- return QtCore.QPointF(min(max(0, x2), max(x3, x4)), y3)
- return QtCore.QPointF(x, y)
- def intersectingEdges(self, point1, point2, points):
- """Find intersecting edges.
- For each edge formed by `points', yield the intersection
- with the line segment `(x1,y1) - (x2,y2)`, if it exists.
- Also return the distance of `(x2,y2)' to the middle of the
- edge along with its index, so that the one closest can be chosen.
- """
- (x1, y1) = point1
- (x2, y2) = point2
- for i in range(4):
- x3, y3 = points[i]
- x4, y4 = points[(i + 1) % 4]
- denom = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1)
- nua = (x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3)
- nub = (x2 - x1) * (y1 - y3) - (y2 - y1) * (x1 - x3)
- if denom == 0:
- # This covers two cases:
- # nua == nub == 0: Coincident
- # otherwise: Parallel
- continue
- ua, ub = nua / denom, nub / denom
- if 0 <= ua <= 1 and 0 <= ub <= 1:
- x = x1 + ua * (x2 - x1)
- y = y1 + ua * (y2 - y1)
- m = QtCore.QPointF((x3 + x4) / 2, (y3 + y4) / 2)
- d = labelme.utils.distance(m - QtCore.QPointF(x2, y2))
- yield d, i, (x, y)
- # These two, along with a call to adjustSize are required for the
- # scroll area.
- def sizeHint(self):
- return self.minimumSizeHint()
- def minimumSizeHint(self):
- if self.pixmap:
- return self.scale * self.pixmap.size()
- return super(Canvas, self).minimumSizeHint()
- def wheelEvent(self, ev):
- if QT5:
- mods = ev.modifiers()
- delta = ev.angleDelta()
- if QtCore.Qt.ControlModifier == int(mods):
- # with Ctrl/Command key
- # zoom
- self.zoomRequest.emit(delta.y(), ev.pos())
- else:
- # scroll
- self.scrollRequest.emit(delta.x(), QtCore.Qt.Horizontal)
- self.scrollRequest.emit(delta.y(), QtCore.Qt.Vertical)
- else:
- if ev.orientation() == QtCore.Qt.Vertical:
- mods = ev.modifiers()
- if QtCore.Qt.ControlModifier == int(mods):
- # with Ctrl/Command key
- self.zoomRequest.emit(ev.delta(), ev.pos())
- else:
- self.scrollRequest.emit(
- ev.delta(),
- QtCore.Qt.Horizontal
- if (QtCore.Qt.ShiftModifier == int(mods))
- else QtCore.Qt.Vertical,
- )
- else:
- self.scrollRequest.emit(ev.delta(), QtCore.Qt.Horizontal)
- ev.accept()
- def moveByKeyboard(self, offset):
- if self.selectedShapes:
- self.boundedMoveShapes(self.selectedShapes, self.prevPoint + offset)
- self.repaint()
- self.movingShape = True
- def keyPressEvent(self, ev):
- modifiers = ev.modifiers()
- key = ev.key()
- if self.drawing():
- if key == QtCore.Qt.Key_Escape and self.current:
- self.current = None
- self.drawingPolygon.emit(False)
- self.update()
- elif key == QtCore.Qt.Key_Return and self.canCloseShape():
- self.finalise()
- elif modifiers == QtCore.Qt.AltModifier:
- self.snapping = False
- elif self.editing():
- if key == QtCore.Qt.Key_Up:
- self.moveByKeyboard(QtCore.QPointF(0.0, -MOVE_SPEED))
- elif key == QtCore.Qt.Key_Down:
- self.moveByKeyboard(QtCore.QPointF(0.0, MOVE_SPEED))
- elif key == QtCore.Qt.Key_Left:
- self.moveByKeyboard(QtCore.QPointF(-MOVE_SPEED, 0.0))
- elif key == QtCore.Qt.Key_Right:
- self.moveByKeyboard(QtCore.QPointF(MOVE_SPEED, 0.0))
- def keyReleaseEvent(self, ev):
- modifiers = ev.modifiers()
- if self.drawing():
- if int(modifiers) == 0:
- self.snapping = True
- elif self.editing():
- if self.movingShape and self.selectedShapes:
- index = self.shapes.index(self.selectedShapes[0])
- if self.shapesBackups[-1][index].points != self.shapes[index].points:
- self.storeShapes()
- self.shapeMoved.emit()
- self.movingShape = False
- def setLastLabel(self, text, flags):
- assert text
- self.shapes[-1].label = text
- self.shapes[-1].flags = flags
- self.shapesBackups.pop()
- self.storeShapes()
- return self.shapes[-1]
- def undoLastLine(self):
- assert self.shapes
- self.current = self.shapes.pop()
- self.current.setOpen()
- self.current.restoreShapeRaw()
- if self.createMode in ["polygon", "linestrip"]:
- self.line.points = [self.current[-1], self.current[0]]
- elif self.createMode in ["rectangle", "line", "circle"]:
- self.current.points = self.current.points[0:1]
- elif self.createMode == "point":
- self.current = None
- self.drawingPolygon.emit(True)
- def undoLastPoint(self):
- if not self.current or self.current.isClosed():
- return
- self.current.popPoint()
- if len(self.current) > 0:
- self.line[0] = self.current[-1]
- else:
- self.current = None
- self.drawingPolygon.emit(False)
- self.update()
- def loadPixmap(self, pixmap, clear_shapes=True):
- self.pixmap = pixmap
- if self._ai_model:
- self._ai_model.set_image(
- image=labelme.utils.img_qt_to_arr(self.pixmap.toImage())
- )
- if clear_shapes:
- self.shapes = []
- self.update()
- def loadShapes(self, shapes, replace=True):
- if replace:
- self.shapes = list(shapes)
- else:
- self.shapes.extend(shapes)
- self.storeShapes()
- self.current = None
- self.hShape = None
- self.hVertex = None
- self.hEdge = None
- self.update()
- def setShapeVisible(self, shape, value):
- self.visible[shape] = value
- self.update()
- def overrideCursor(self, cursor):
- self.restoreCursor()
- self._cursor = cursor
- QtWidgets.QApplication.setOverrideCursor(cursor)
- def restoreCursor(self):
- QtWidgets.QApplication.restoreOverrideCursor()
- def resetState(self):
- self.restoreCursor()
- self.pixmap = None
- self.shapesBackups = []
- self.update()
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