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- from math import sqrt
- from PyQt4.QtGui import *
- from PyQt4.QtCore import *
- from shape import Shape
- class Canvas(QLabel):
- epsilon = 9.0 # TODO: Tune value
- def __init__(self, *args, **kwargs):
- super(Canvas, self).__init__(*args, **kwargs)
- self.startLabeling=False # has to click new label buttoon to starting drawing new polygons
- self.shapes = []
- self.current = None
- self.selectedShape=None # save the selected shape here
- self.line_color = QColor(0, 0, 255)
- self.line = Shape(line_color=self.line_color)
- def mouseMoveEvent(self, ev):
- """Update line with last point and current coordinates."""
- if self.current and self.startLabeling:
- if len(self.current) > 1 and self.closeEnough(ev.pos(), self.current[0]):
- self.line[1] = self.current[0]
- self.line.line_color = self.current.line_color
- else:
- self.line[1] = ev.pos()
- self.line.line_color = self.line_color
- self.repaint()
- def mousePressEvent(self, ev):
- if ev.button() == 1:
- if self.startLabeling:
- if self.current:
- self.current.addPoint(self.line[1])
- self.line[0] = self.current[-1]
- if self.current.isClosed():
- self.finalise()
- self.repaint()
- else:
- self.current = Shape()
- self.line.points = [ev.pos(), ev.pos()]
- self.current.addPoint(ev.pos())
- self.setMouseTracking(True)
- else: # not in adding new label mode
- self.selectShape(ev.pos())
- def mouseDoubleClickEvent(self, ev):
- if self.current and self.startLabeling:
- # Add first point in the list so that it is consistent
- # with shapes created the normal way.
- self.current.addPoint(self.current[0])
- self.finalise()
- def selectShape(self, point):
- """Select the first shape created which contains this point."""
- self.deSelectShape()
- for shape in self.shapes:
- if shape.containsPoint(point):
- shape.selected = True
- self.selectedShape = shape
- return self.repaint()
- def deSelectShape(self):
- if self.selectedShape:
- self.selectedShape.selected = False
- self.repaint()
- def paintEvent(self, event):
- super(Canvas, self).paintEvent(event)
- qp = QPainter()
- qp.begin(self)
- qp.setRenderHint(QPainter.Antialiasing)
- for shape in self.shapes:
- shape.paint(qp)
- if self.current:
- self.current.paint(qp)
- self.line.paint(qp)
- qp.end()
- def finalise(self):
- assert self.current
- self.current.fill = True
- self.shapes.append(self.current)
- self.current = None
- self.startLabeling = False
- # TODO: Mouse tracking is still useful for selecting shapes!
- self.setMouseTracking(False)
- self.repaint()
- def closeEnough(self, p1, p2):
- #d = distance(p1 - p2)
- #m = (p1-p2).manhattanLength()
- #print "d %.2f, m %d, %.2f" % (d, m, d - m)
- return distance(p1 - p2) < self.epsilon
- def distance(p):
- return sqrt(p.x() * p.x() + p.y() * p.y())
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