Aucune description

Michael Pitidis cbbff62e7e Add usage tips il y a 13 ans
icons 50bdb49d92 Add latest icons il y a 13 ans
.gitignore 2dffe04535 Refactor image code to use resource files il y a 13 ans
COPYING 0b472517c1 Add GPL v3 license and headers il y a 13 ans
Makefile 2dffe04535 Refactor image code to use resource files il y a 13 ans
README.md cbbff62e7e Add usage tips il y a 13 ans
canvas.py 0b472517c1 Add GPL v3 license and headers il y a 13 ans
colorDialog.py 0b472517c1 Add GPL v3 license and headers il y a 13 ans
labelDialog.py 0b472517c1 Add GPL v3 license and headers il y a 13 ans
labelFile.py 0b472517c1 Add GPL v3 license and headers il y a 13 ans
labelme.py 0b472517c1 Add GPL v3 license and headers il y a 13 ans
lib.py 0b472517c1 Add GPL v3 license and headers il y a 13 ans
resources.qrc 92096a6124 Switch to PNG files il y a 13 ans
shape.py 0b472517c1 Add GPL v3 license and headers il y a 13 ans
test.py 572689ad15 Initial commit il y a 13 ans
toolBar.py 0b472517c1 Add GPL v3 license and headers il y a 13 ans
zoomWidget.py 0b472517c1 Add GPL v3 license and headers il y a 13 ans

README.md

Labelme

Labelme is a graphical image annotation tool inspired by http://labelme.csail.mit.edu.

It is written in Python and uses Qt for its graphical interface.

Dependencies

Labelme requires at least Python 2.6 and has been tested with PyQt 4.8.

Usage

After cloning the code you can start annotating by running ./labelme.py. For usage help you can view the screencast tutorial from the Help menu.

At the moment annotations are saved as a JSON file. The file includes the image itself. In the feature support for XML output or possibly even SVG will be added.

TODO

  • Refactor into a Python package.
  • Add installation script.